Providing a more in-depth understanding of the use of Cue Programming and Rules, this four-day class works towards understanding the complex system structures required to run an advanced automated production. In addition, this class introduces the use of the 3D Space device for visualization and practical exercises. It’s focused on the power of Navigator as a show control engine and the advanced programming features that can help automate your show. This class also provides a different way to look at how you can program a show to achieve your desired result. We also introduce the concept of Navigator Panels, a powerful feature that allows the operators to create custom Graphical User Interfaces for themselves or other operators on their systems.
This course requires you to have taken Navigator Automation Platform: Introduction. This ensures a common baseline for all students in the Programming class. Given the flexibility of the Navigator Automation Platform, people may never be exposed to some of the ways in which we work in the classes. We've found that without that baseline, the student has a less than productive experience.
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